This is the object you are going to use throughout the app to get the sessions and url. Once you select an option, FaceTime remembers your preference and plays according to that. The prepareForActivation within prepareToPlay will prompt the user for something similar to the following alert: One is primarily going to use this for prepare your sessions to play and for coordination your AVPlayer.įeel free to use the boiler plate code given the apple in their demo project.įollowing apple's coordination manager code, we have prepareToPlay() which prepares for activation and according to the user's response, takes further steps. This will add an entitlements file to your app. Setting up SharePlay and adding entitlementsįor integrating SharePlay, one simply needs to add "Group Activities" in Your Project -> Signing & Capabilities -> "+ Capability" Then you call one device from FaceTime or maybe share a common FaceTime link (and reuse it throughout the testing). Or as mentioned above, you can implement catalyst (or even make a mac app) and test the SharePlay. TestingĪs it is a FaceTime feature, it cannot be tested on simulator. Diese 10 beste VR Video Player fr PC, Mac, Android und iPhone VR Player is back Simple and fast, this is how watching videos in virtual reality should be. Note: If not possible, you can implement catalyst in your app and test SharePlay with your computer and your personal device. So, without further ado, let's dive straight into the fundamentals. Integrating SharePlay to your applications is really straightforward once you understand how the objects work and when the methods should be triggered. However, sometimes, we only need to complete a small task, maybe do some automation on our local setup or build a simple script to process data and then send it to another tool. top of your class var audioPlayer AVAudioPlayer //where you want to play your sound let Sound NSURL (fileURLWithPath: (forResource: 'sound', ofType. mp3 format I would recommend changing them all to. With the launch of iOS 15 (in June 2021), Apple launched a new feature which allows you to experience content together with other people on a FaceTime call. // Play a sound let player try AVAudioPlayer( contentsOf: soundFileURL ) ay() // Stop playing a sound player.stop() Play A Sound From A File In Swift That’s it By loading a sound file from a local URL and configuring an AVSession you can play audio and sound effects in your iOS and macOS apps using Swift. It can be used to create command-line tools, iOS apps, watch OS apps, macOS apps and server-side applications. for some reason (probably a bug) Xcode cant play certain music files in the.
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